Package dev.robocode.tankroyale.botapi.events
package dev.robocode.tankroyale.botapi.events
Contains all event related classes for the Bot API for Robocode Tank Royale.
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ClassDescriptionEvent occurring when another bot has died.Bot event occurring during a battle.Event occurring when a bullet has been fired from a bot.Event occurring when a bullet has hit a bot.Event occurring when a bullet has collided with another bullet.Event occurring when a bullet has hit a wall.The Condition class is used for testing if a specific condition is met.Event occurring when bot gets connected to serverEvent occurring when a connection error occurs.A custom event occurring when a condition has been met.Event occurring when your bot has died.Default event priorities values.Event occurring when bot gets disconnected from server.Event occurring when game has just ended.Event occurring when game has just started.Event occurring when a bot has collided with another bot.Event occurring when a bullet has hit your bot.Event occurring when your bot has hit a wall.Interface for an event.Prebuilt condition that can be used for waiting for the next turn.Event occurring when a round has just ended.Event occurring when a new round has just started.Event occurring when a bot has scanned another bot.Event occurring when the bot has skipped a turn, meaning that no intent has reached the server for a specific turn.Event occurring when a bot has received a message from a teammate.Event occurring whenever a new turn in a round has started.Event occurring when a bot has won the round.