Package dev.robocode.tankroyale.botapi.events
Contains all event related classes for the Bot API for Robocode Tank Royale.
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Interface Summary Interface Description IEvent Interface for an event. -
Class Summary Class Description BotDeathEvent Event occurring when another bot has died.BotEvent Bot event occurring during a battle.BulletFiredEvent Event occurring when a bullet has been fired from a bot.BulletHitBotEvent Event occurring when a bullet has hit a bot.BulletHitBulletEvent Event occurring when a bullet has collided with another bullet.BulletHitWallEvent Event occurring when a bullet has hit a wall.Condition The Condition class is used for testing if a specific condition is met.ConnectedEvent Event occurring when bot gets connected to serverConnectionErrorEvent Event occurring when a connection error occurs.CustomEvent A custom event occurring when a condition has been met.DeathEvent Event occurring when your bot has died.DisconnectedEvent Event occurring when bot gets disconnected from server.GameEndedEvent Event occurring when game has just ended.GameStartedEvent Event occurring when game has just started.HitBotEvent Event occurring when a bot has collided with another bot.HitByBulletEvent Event occurring when a bullet has hit your bot.HitWallEvent Event occurring when your bot has hit a wall.NextTurnCondition Prebuilt condition that can be used for waiting for the next turn.RoundEndedEvent Event occurring when a round has just ended.RoundStartedEvent Event occurring when a new round has just started.ScannedBotEvent Event occurring when a bot has scanned another bot.SkippedTurnEvent Event occurring when the bot has skipped a turn, meaning that no intent has reached the server for a specific turn.TeamMessageEvent Event occurring when a bot has received a message from a teammate.TickEvent Event occurring whenever a new turn in a round has started.WonRoundEvent Event occurring when a bot has won the round.