- b (BotState.Color property), [1]
- back() (Bot method), [1]
- BaseBot (class in bot_api)
- BaseBotABC (class in bot_api)
- BaseBotInternalData (class in bot_api.internal.base_bot_internal_data)
- BaseBotInternals (class in bot_api.internal.base_bot_internals)
- bearing_to() (BaseBot method), [1]
- BEIGE (BotState.Color attribute), [1]
- BISQUE (BotState.Color attribute), [1]
- BLACK (BotState.Color attribute), [1]
- BLANCHED_ALMOND (BotState.Color attribute), [1]
- BLUE (BotState.Color attribute), [1]
- blue (BotState.Color property), [1]
- BLUE (BulletState.Color attribute), [1]
- blue (BulletState.Color property), [1]
- BLUE (Color attribute), [1], [2]
- blue (Color property), [1], [2]
- BLUE_VIOLET (BotState.Color attribute), [1]
- body_color (BaseBot property), [1]
- Bot (class in bot_api)
-
bot_api
-
bot_api.base_bot
-
bot_api.base_bot_abc
-
bot_api.bot
-
bot_api.bot_abc
-
bot_api.bot_exception
-
bot_api.bot_info
-
bot_api.bot_results
-
bot_api.bot_state
-
bot_api.bullet_state
-
bot_api.color
-
bot_api.constants
-
bot_api.default_event_priority
-
bot_api.droid_abc
-
bot_api.events
-
bot_api.events.bot_death_event
-
bot_api.events.bot_event
-
bot_api.events.bullet_fired_event
-
bot_api.events.bullet_hit_bot_event
-
bot_api.events.bullet_hit_bullet_event
-
bot_api.events.bullet_hit_wall_event
-
bot_api.events.condition
-
bot_api.events.connected_event
-
bot_api.events.connection_error_event
-
bot_api.events.connection_event
-
bot_api.events.custom_event
-
bot_api.events.death_event
-
bot_api.events.disconnected_event
-
bot_api.events.event_abc
-
bot_api.events.game_ended_event
-
bot_api.events.game_started_event
-
bot_api.events.hit_bot_event
-
bot_api.events.hit_by_bullet_event
-
bot_api.events.hit_wall_event
-
bot_api.events.round_ended_event
-
bot_api.events.round_started_event
-
bot_api.events.scanned_bot_event
-
bot_api.events.skipped_turn_event
-
bot_api.events.team_message_event
-
bot_api.events.tick_event
-
bot_api.events.won_round_event
-
bot_api.game_setup
-
bot_api.game_type
-
bot_api.graphics
-
bot_api.graphics.color
-
bot_api.graphics.graphics_abc
-
bot_api.graphics.point
|
-
bot_api.graphics.svg_graphics
-
bot_api.initial_position
-
bot_api.internal
-
bot_api.internal.base_bot_internal_data
-
bot_api.internal.base_bot_internals
-
bot_api.internal.bot_event_handlers
-
bot_api.internal.bot_handshake_factory
-
bot_api.internal.env_vars
-
bot_api.internal.event_handler
-
bot_api.internal.event_interruption
-
bot_api.internal.event_priorities
-
bot_api.internal.event_queue
-
bot_api.internal.graphics_state
-
bot_api.internal.internal_event_handlers
-
bot_api.internal.json_util
-
bot_api.internal.stop_resume_listener_abs
-
bot_api.internal.thread_interrupted_exception
-
bot_api.internal.websocket_handler
-
bot_api.mapper
-
bot_api.mapper.bot_state_mapper
-
bot_api.mapper.bullet_state_mapper
-
bot_api.mapper.event_mapper
-
bot_api.mapper.game_setup_mapper
-
bot_api.mapper.initial_position_mapper
-
bot_api.mapper.results_mapper
-
bot_api.util
-
bot_api.util.color_util
-
bot_api.util.country_code_util
-
bot_api.util.math_util
- BOT_DEATH (DefaultEventPriority attribute), [1]
- bot_state (TickEvent attribute), [1]
- BotABC (class in bot_api)
- BotAuthors (EnvVars attribute)
- BotBooted (EnvVars attribute)
- BotCountryCodes (EnvVars attribute)
- BotDeathEvent (class in bot_api.events)
- BotDescription (EnvVars attribute)
- BotEvent (class in bot_api.events)
- BotEventHandlers (class in bot_api.internal.bot_event_handlers)
- BotEventHandlers.GameAbortedEvent (class in bot_api.internal.bot_event_handlers)
- BotException, [1]
- BotGameTypes (EnvVars attribute)
- BotHandshakeFactory (class in bot_api.internal.bot_handshake_factory)
- BotHomepage (EnvVars attribute)
- BotInfo (class in bot_api)
- BotInfo.Builder (class in bot_api)
- BotInitialPosition (EnvVars attribute)
- BotName (EnvVars attribute)
- BotPlatform (EnvVars attribute)
- BotProgrammingLang (EnvVars attribute)
- BotResults (class in bot_api)
- BotState (class in bot_api)
- BotState.Color (class in bot_api)
- BotStateMapper (class in bot_api.mapper)
- BotVersion (EnvVars attribute)
- BOUNDING_CIRCLE_RADIUS (in module bot_api.constants)
- broadcast_team_message() (BaseBot method), [1]
- BROWN (BotState.Color attribute), [1]
- build() (BotInfo.Builder method), [1]
- bullet (BulletFiredEvent attribute), [1]
- bullet_color (BaseBot property), [1]
- bullet_damage (BotResults attribute), [1]
- BULLET_FIRED (DefaultEventPriority attribute), [1]
- BULLET_HIT_BOT (DefaultEventPriority attribute), [1]
- BULLET_HIT_BULLET (DefaultEventPriority attribute), [1]
- BULLET_HIT_WALL (DefaultEventPriority attribute), [1]
- bullet_id (BulletState attribute), [1]
- bullet_kill_bonus (BotResults attribute), [1]
- bullet_states (TickEvent attribute), [1]
- BulletFiredEvent (class in bot_api.events)
- BulletHitBotEvent (class in bot_api.events)
- BulletHitBulletEvent (class in bot_api.events)
- BulletHitWallEvent (class in bot_api.events)
- BulletState (class in bot_api)
- BulletState.Color (class in bot_api)
- BulletStateMapper (class in bot_api.mapper)
- BURLY_WOOD (BotState.Color attribute), [1]
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